- Enhanced says 36 of 42 competing athletes enrolled in its IRB-approved clinical trial.
- Aggregate data says 91% used testosterone or testosterone esters, 79% used human growth hormone and 62% used stimulants such as Adderall.
- The figures are organizer-released, short-term and aggregate-only; they are not independent raw clinical data.
A viral post says Enhanced Games data shows 91% of athletes used testosterone, 79% used HGH and 62% used stimulants such as Adderall and modafinil.
The numbers check out, with one important qualifier: they come from Enhanced itself. The company released the figures as part of a clinical-trial update ahead of its Las Vegas event, and sports outlets including BBC Sport and SwimSwam reported the same breakdown.
What the data says
Enhanced’s update says 36 of 42 competing athletes were enrolled in its clinical study. The company described the study as IRB-approved, with a 12-week interventional phase and a planned five-year observational follow-up.
The aggregate substance-use breakdown is striking:
- 91% used testosterone or testosterone esters.
- 79% used human growth hormone.
- 62% used stimulants such as Adderall.
- 50% used metabolic modulators.
- 41% used erythropoietin, or EPO.
- 29% used an anabolic steroid agent.
- 5% used hormonal support therapies.
BBC Sport reported the same list and noted that the Enhanced Games are built around athletes who have taken performance-enhancing drugs banned in mainstream competition.
Who the numbers apply to
This is not a survey of athletes in general. It is not Olympic data. It is not a secret leak from anti-doping agencies.
The figures apply to Enhanced Games competitors who enrolled in the company’s clinical trial. That means the sample is small, self-selected and drawn from an event that explicitly permits performance-enhancing substances under medical supervision.
Image: Unsplash. Track athlete training image used as sports-performance context.The biggest caveat
The data is organizer-provided. Enhanced has a direct commercial and reputational interest in presenting the program as medically supervised, controlled and safe. The release says athletes remained healthy and fit to compete, but long-term outcomes are still unknown.
That does not make the numbers fake. It means they should be read as company-disclosed aggregate trial data, not as independently audited medical research. Individual protocols were not publicly released, and the percentages do not show dose, duration, combinations, side effects or athlete-level outcomes.
Why it matters
The Enhanced Games are forcing sport to confront an uncomfortable split: the traditional anti-doping model treats many of these substances as disqualifying, while Enhanced markets medically supervised enhancement as a new category of competition.
Critics argue the event normalizes doping and creates health incentives that sport has spent decades trying to suppress. Supporters say it is more honest than pretending enhancement does not exist and that medical oversight is safer than underground use.
The newly released figures make the debate less abstract. This is not a fringe supplement story. In Enhanced’s own data, testosterone and HGH are central to the model.
NoDechev rating: accurate numbers, important source caveat. The percentages match Enhanced’s own clinical-trial update and BBC coverage, but the data is organizer-released, aggregate and short-term.
Ready social post
Enhanced Games data says 91% of enrolled athletes used testosterone, 79% used HGH and 62% used stimulants. The numbers are real — but they are organizer-released aggregate trial data from 36 of 42 athletes, not independent raw medical data.
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Image: Wikimedia Commons. Enhanced Games logo.